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3441. Battleships to have mids and lows? what!?!?! - in EVE General Discussion [original thread]
if you would like to make eve more realistic (in the sense of "logic" as every scify story should be) you would have to completely redesign the fight mechanics of EvE. 10 years ago there was a game called "Nexus, the jupiter incident" they had th...
- by Bienator II - at 2011.04.25 18:47:00
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3442. Summit Topic: Team BFF & the Thousand Little Things. - in Assembly Hall [original thread]
damage indicator for items that can break (advanced/faction cristals and such).
- by Bienator II - at 2011.04.24 22:56:00
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3443. Thief Salvaging - in EVE General Discussion [original thread]
lets do it this way: - mission(!) wrecks have no ownership - all ships entering the mission are outlaws to the missioners since concord sees them as collateral damage in context of the mission objective
- by Bienator II - at 2011.04.24 19:43:00
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3444. Quiting EVE, giving all my stuff away - in Out of Pod Experience [original thread]
hey you forgot a few poor souls from the other thread :)
- by Bienator II - at 2011.04.24 01:27:00
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3445. Summit Topic: Team BFF & the Thousand Little Things. - in Assembly Hall [original thread]
clonejumps are currently a usability nightmare: 1) no reason to pause the skill queue, jump and resume it again. This should be handled automatically behind the scenes if this is a technical requirement 2) allow jumping from ship to ship. Why do...
- by Bienator II - at 2011.04.23 21:07:00
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3446. [Proposal] Make FW occupancy depend on pvp not pve. - in Assembly Hall [original thread]
there should be a reward or a strategical reason why you should care about conquering systems. a few examples: - FW missions from agents only spawn in conquered systems (lvl5 missions? something cool at least) - npcs in plexes have more bounty ...
- by Bienator II - at 2011.04.23 03:18:00
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3447. New Dev Blog: Introducing Time Dilation - in EVE Information Portal [original thread]
Originally by: Aineko Macx Originally by: Bienator II good work guys, but i am a bit disappointed about the multi threading statement. I suppose the cluster is all built for single thread throughput hardware wise, thats why no hig...
- by Bienator II - at 2011.04.22 16:06:00
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3448. New Dev Blog: Introducing Time Dilation - in EVE Information Portal [original thread]
Edited by: Bienator II on 22/04/2011 14:30:17 i already see wormholes with +50% time bonus :P good work guys, but i am a bit disappointed about the multi threading statement. I suppose the cluster is all built for single thread throughput har...
- by Bienator II - at 2011.04.22 14:26:00
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3449. Quiting EVE, giving all my stuff away - in EVE General Discussion [original thread]
would be nice. just fired the smartbomb recently instead of the afterburner in highsec in a hauler.
- by Bienator II - at 2011.04.22 12:56:00
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3450. Fixing FW: The discussion - in Player Features and Ideas Discussion [original thread]
Originally by: Hirana Yoshida Originally by: Bomberlocks Originally by: Ji'kahr ..about docking.. CCP has already said that docking is never to be denied in NPC stations of any sort so alternatives have to be found. Rem...
- by Bienator II - at 2011.04.19 21:23:00
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3451. My Tengu is flying backwards. - in Test Server Feedback [original thread]
its not a bug its a feature. Simply drop the defensive "flying backwards to confuse the enemy" subsystem.
- by Bienator II - at 2011.04.18 22:57:00
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3452. Fixing FW: The discussion - in Player Features and Ideas Discussion [original thread]
also: -- why are enemies allowed to dock in friendly militia stations? This only provokes docking games which are very annoying in FW context. (docking rights could be even a reward for conquered systems)
- by Bienator II - at 2011.04.17 21:54:00
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3453. Graphical Improvement Summary - in Player Features and Ideas Discussion [original thread]
Singoth wrote: I like these ideas, they're good and reasonable. But, there is one little downside, actually a major downside for some people: lag. more graphics, more moving parts, require more calculation. that does not have to be the case...
- by Bienator II - at 2011.04.08 20:12:00
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